Jul 15, 2007, 04:03 AM // 04:03
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#81
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Krytan Explorer
Join Date: Aug 2005
Location: Fort Aspenwood
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Quote:
Originally Posted by Xenex Xclame
Let me start with saying, you dont know Zinger.
No need to post a name of someone that people know to attract attention to your post.
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Lol @ this, I love Zinger for his/her pessimism and am starting to feel the same honestly.
He wasn't trying to attract attention, and he mightve seen enough posts to make an opinion. I know its late, but stick to the point.
Honestly, leavers dont bother me, but then again I havent played Random Arenas since Factions came out(switched to Fort Aspenwood+other ab battles).
They are a problem though, and I suggest that a limit of 5 leaves per two days to prevent leaving, if you break that limit, you are not allowed to enter the area you left so many times in for 1 day.
Not a great solution, but its something I have never seen suggested before.
EDIT: Also, to all of the people that just scoff and say who cares, RA is a part of the game and its something people enjoy, I dont care if you are elitist, but stop brushing off something many people feel strongly about.
Last edited by Lord Oranos; Jul 15, 2007 at 04:06 AM // 04:06..
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Jul 15, 2007, 05:31 AM // 05:31
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#82
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Quote:
Originally Posted by Relambrien
Snip
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Bah. I shouldn't loose my time refuting your sophisticated rhetoric point by point. Leaving thread takes time I could use to actually play.
You claim not to take a side yet you justify early leaving.
You claim to know a team before they play, saying leaving is fine when your whammo has 5 defensive stances yet you can't know what skillbars have your team and how skilled it is before the match begins. If you're not the monk, it is even harder to know what exactly are playing your teammates, because if you follow what skills they are using as, say, a warrior, that means you're not smashing your target.
Thus this argument fail for early leaving.
And the "they will loose anyway" argument fail for this exact reason too and some others. I have nothing against people leaving when the match cannot be won for sure (3 monks for example).
But you don't know before people start using their skills what is their bar and their skill level. Thus, you can't justify early leaving before the doors open.
You said that in leaver's mind people would loose anyway. But, most leavers don't leave because they can't win the match. They leave because they can't have a 10-win streak. Thus, they are are actually screwing other people for a potential victory, for a glad farming grindfest.
RA's not serious and a minor PvP part you say. On which I agree for the skill level and reward. But not on the number of people playing it. There is for sure a lot more people playing RA than HA or top GvG. Thus it's not so minor.
A-net banned local chat spammers. Still they were a minor annoyance, and moreover, you could turn local chat off. Do you wonder why they did that? For the exact same reason leavers in RA should be limited. I let you find the answer.
If you don't want ban on leavers in RA, would you agree on a remove of the glad points in RA to replace it by a victory title (I.e. a title counting the number of your victories wether they are 10-win or not)?
I don't care at all if I can't reap a glad point in RA. Half of my points come from TA.
Most leavers, still, don't want this because they can only hope to get their glads in RA, as they lack the team preparation (and maybe the skill?) necessary to compete in TA.
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Jul 15, 2007, 07:34 AM // 07:34
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#83
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Jungle Guide
Join Date: Dec 2005
Location: South East England
Guild: Leader: Lady Hairy Armpits S[mell]
Profession: E/
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As in real life, the arrogance and lack of respect by the minority will ruin it for the majority.
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Jul 15, 2007, 08:16 AM // 08:16
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#84
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Quote:
Originally Posted by Gimme Money Plzkthx
It's going to happen, and it can't be stopped. There is no reason a person should waste their time not getting a glad point and staying when they know they will go nowhere, so they leave. Cry about it.
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
100% correct
Honestly stop making these stupid threads.
WTB Shiny lock.
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Jul 15, 2007, 08:23 AM // 08:23
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#85
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: chinese food
Profession: N/Mo
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iv heard alot on this issue
people say no glad points for RA or play as a monk or my favorite ban them from RA for 10 minutes if they leave but
Gimme Money Plzkthx said the best solution
DEAL WITH IT its going to happen nothing you can do
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Jul 15, 2007, 08:25 AM // 08:25
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#86
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Call to the Torment {CttT}
Profession: A/
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Quote:
Originally Posted by DreamWind
I'm all for Anet going in and realizing there is not a big problem. This issue is still grossly overstated by a few individuals who want to cause noise over nearly nothing.
As for the minority majority statement, well look at the amount of people in RA. A LOT. It is probably the most popular form of PvP. And only a fraction of them are sitting here complaining. They all continue playing. Go figure.
Again with the name calling. Notice how nearly all of the name calling is coming from people who want bans in RA? Coincidence? Nevertheless, you say leavers are destroying your fun, well guess what? Bad players on bad teams ruin my fun. I don't see your point.
OK NOW ONCE AND FOR ALL I AM TIRED OF THE RIDICULOUSLY BAD TA ARGUMENT. It has been shut down so many times and I am sick of repeating all the reasons why it is a crap argument. If you are complaing about leavers, YOU GO TO TA!! Nobody on your team will leave there which is exactly what you want!! Stop this crap about RA...RA is fine how it is and still nobody has proven this complaint is worth a damn. Show me hard evidence and get back to me...at this point I am betting that I am more experienced in RA than 90% of the posters here and I see HARDLY ANY EVIDENCE OF A MAJOR PROBLEM. A leaver once in a while?? SURE!! A major major problem?? NO!!
Now for everybody still complaining, go read Relambrien's epic post on the subject that explains the entire thing in perfect detail and just get on with your lives. People play the game different ways and for different reasons. This issue is nothing in the big picture (or even the small picture), and is not even on the radar for Anet (nor should it be).
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Of course they're still playing, they enjoy it, but leavers ruin alot of the fun. It is not Grossly overstated and is a major problem. Of course they're not here complaining, not that many people know about GWG. Leaving is not a style of play, it is a form of laziness and pointless, you want a constructed team, GO TO TA, don't leave in RA, where things are......dare i say it.....RANDOM!
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Jul 15, 2007, 08:36 AM // 08:36
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#87
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Krytan Explorer
Join Date: Feb 2005
Location: California
Guild: Looking for good PvE guild ...
Profession: A/
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I have been on my monk the entire weekend and haven't had more than 1-2 people leave so yeah, it hasn't been a problem for me. =S
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Jul 15, 2007, 08:46 AM // 08:46
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#88
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Oh btw, ANet should perm ban anyone who says "noob leaver". Thx
With love,
~~
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Jul 15, 2007, 01:26 PM // 13:26
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#89
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Forge Runner
Join Date: Oct 2006
Profession: E/Mo
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Quote:
Originally Posted by murtagh deadmoon
Of course they're still playing, they enjoy it, but leavers ruin alot of the fun. It is not Grossly overstated and is a major problem.
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Its not a major problem until I see hard evidence because I don't have any. Minor issue? Maybe...although I never ever think about it. Major problem? No way.
Quote:
Originally Posted by murtagh deadmoon
Leaving is not a style of play, it is a form of laziness and pointless, you want a constructed team, GO TO TA, don't leave in RA, where things are......dare i say it.....RANDOM!
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You can't use this argument. I can simply say, if you don't want leavers, YOU go to TA. Why should I have to go when I already enjoy RA as it stands?
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Jul 15, 2007, 01:43 PM // 13:43
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#90
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by murtagh deadmoon
Of course they're still playing, they enjoy it, but leavers ruin alot of the fun. It is not Grossly overstated and is a major problem. Of course they're not here complaining, not that many people know about GWG. Leaving is not a style of play, it is a form of laziness and pointless, you want a constructed team, GO TO TA, don't leave in RA, where things are......dare i say it.....RANDOM!
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For many players, bad players, bad team mix, and no point to play ruins a lot of fun. That is why they leave. Why is anti-leavers' fun more important than theirs? It isn't.
I would say the opposite of what is stated in the quoted post here is true. I would say that playing in RA matches in teams that have zero chance of getting a Glad point is the form of laziness and pointless. Leavers, when they get a good team, actually take care to use good tactics & teamwork, bring good gear and good skillbars, and guide the team to winning. Which is a lot of work. However, anti-leavers do not do any of that work, they just wanna bash around mindlessly at some other players using no tactics, teamwork and not caring about having decent skillbars or gear.
Dare I say that RANDOM means you have allies who aren't going to do what you want, including not play with you if they don't want to. Anti-leavers can just as easily take their own advice and "GO TO TA", instead of trying to dictate that other players should be forced to play with them against their will.
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Jul 15, 2007, 02:38 PM // 14:38
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#91
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Three Feet Below Sea [LevL]
Profession: D/Mo
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Anet should just implement a lock-in mechanism for RA. Once on a team, you are on it until the match ends.
Then who cares if you are unhappy about your team and stand there sucking your thumb crying about "I don't like this team, I'm so psychically tuned to this game that I can tell before a match what is on your skill bar. I am too leet to go to TA where I need skill. I just want to come to RA and ease my way into a laughable title."
The point is that you will not have left so it will be random teams just like the designer intended.
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Jul 15, 2007, 09:55 PM // 21:55
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#92
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Wilds Pathfinder
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
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how about this:
code it up such that, if someone leaves before the match starts, they are replaced by a hero with a class, equipment template, and skills template identical to the person who left.
thus, the problem of leavers is solved, without allowing abuse of the mechanic.
eudas
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Jul 15, 2007, 10:37 PM // 22:37
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#93
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Krytan Explorer
Join Date: Feb 2005
Location: California
Guild: Looking for good PvE guild ...
Profession: A/
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Quote:
Originally Posted by eudas
how about this:
code it up such that, if someone leaves before the match starts, they are replaced by a hero with a class, equipment template, and skills template identical to the person who left.
thus, the problem of leavers is solved, without allowing abuse of the mechanic.
eudas
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Only problem with that is people will still find a way to abuse it.
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Jul 15, 2007, 10:41 PM // 22:41
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#94
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Wilds Pathfinder
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
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well, think of one
i mean,
* doesnt work after the timer, so ya, they can still leave after the timer and screw their team, but most leavers leave before the timer finishes counting down.
* it's not like you can get a different person if it copies their class/skills/eq exactly.
* you can't abuse it to get a hero with full hp/mana if it doesn't work after the timer.
that IMO pretty well covers the bases.
eudas
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Jul 15, 2007, 10:51 PM // 22:51
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#95
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Krytan Explorer
Join Date: Feb 2005
Location: California
Guild: Looking for good PvE guild ...
Profession: A/
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Quote:
Originally Posted by eudas
well, think of one
i mean,
* doesnt work after the timer, so ya, they can still leave after the timer and screw their team, but most leavers leave before the timer finishes counting down.
* it's not like you can get a different person if it copies their class/skills/eq exactly.
* you can't abuse it to get a hero with full hp/mana if it doesn't work after the timer.
that IMO pretty well covers the bases.
eudas
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Could team with friends, and have the friends be what would help be the "perfect" team for their build. And end up having their friend's leave... idk I haven't been sleeping, I'll think of something better later lol.
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Jul 16, 2007, 12:14 AM // 00:14
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#96
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Lion's Arch Merchant
Join Date: Oct 2006
Profession: W/
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So I was farming UW and thought to myself... I'm totally bored. Let's try RA again. But if soon as someone leaves prematurely... I would go back to farming.
Sooo. I enter a battle. We lose, no leavers. I enter another battle. Someone leaves.
Come on, man. Don't tell me this problem isn't huge. I see it happening all the time.
By the way I totally forgot Fort Aspenwood gets you some Balthazar faction, too. I think I'll play that instead. In the meantime, I'm hoping this leaver issue will get fixed. And no, removing gladiator points is not the solution.
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Jul 16, 2007, 02:06 AM // 02:06
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#97
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Wilds Pathfinder
Join Date: Feb 2007
Location: Around
Guild: Pillar's of Earth [ROCK]
Profession: W/
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Ra has constant leavers and is one reason i have no interest in playing there.
i wish i could, it sounds like a lot of fun, but i would rather farm, or do missions or even play a differant game, rather than get frustrated.
wish everyone would be more respectful to one another, yet after reading through the posts and replies on this site, i hold no hope.
Golden Rule: Treat others as you wish to be treated (forgotten or laughed at)
Platinum Rule: Do on to others as they Have done on to you ( common additude)
things need to change. gaming is supose to be about having fun, not ruining it for others or lessening their enjoyment.
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Jul 16, 2007, 02:12 AM // 02:12
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#98
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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Quote:
Originally Posted by HuntMaster Avatar
gaming is supose to be about having fun, not titles
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fixt imo.
My message would be too short without this line.
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Jul 16, 2007, 03:52 AM // 03:52
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#99
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Wilds Pathfinder
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
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Quote:
Originally Posted by drago34
Could team with friends, and have the friends be what would help be the "perfect" team for their build. And end up having their friend's leave... idk I haven't been sleeping, I'll think of something better later lol.
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if youre going to that much trouble, then
a) you shouldnt be in RA anyway, you should be in TA
b) it wouldnt be any different than if your friends stayed
c) your friends are more intelligent than the hero/henchie AI, so you'd be gimping yourself by having them leave. usually.
eudas
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Jul 16, 2007, 04:17 AM // 04:17
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#100
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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Quote:
Originally Posted by eudas
c) your friends are more intelligent than the hero/henchie AI, so you'd be gimping yourself by having them leave. usually.
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Some, maybe. Others, no.
Personally, I'd much rather have Norgu than many of my friends mesmering.
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